Second Life is an Internet-based virtual world launched in 2003 which came to international attention in late 2006. Second Life users, called residents, interact with each other through cartoon-like characters providing an advanced level of a social networking. Residents can explore, meet other Residents, socialize, participate in individual and group activities, create and trade items and services from one another. www.Wikipedia.org
What is it that moves people to spend money to interact in a fictional world? Over the next several weeks we'll be talking about "Real Life" at Grace Fellowship as we work through 1 John.
You're homework is to read all five chapters of 1 John this week. Oh, and start memorizing 1 John 5:13, our theme verse for this series.
"I write these things...that you may know that you have eternal life."